Skip to content

Figure Blockout Generator

Figure Blockout Generator (FBG) is a Blender add-on for building proportioned human blockout figures.

It lets you generate a figure, shape its proportions, pose it through dedicated FBG properties in the panel rather than a traditional viewport rig, and animate it directly in Blender. When you are ready, you can bake the result into standard Blender data for further work.

Documentation

Section What it covers
Installation Requirements and setup
Getting Started First blockout, the FBG panel, and what gets created in your scene
How FBG Works Active and finalized blockouts, the controller object, rebuild behavior, pose updates, and mesh deformation
Proportions The Cranial Unit system, presets, gender, proportion types, Structure and Volume controls
Display Geometry modes, visibility, landmarks, and the info overlay
Pose Property-driven pose workflow, pose section layout, global and per-region controls
Pose Combos Combo structure, property ownership, stack evaluation, blending, and presets
Animation Animation playback, animatable channels, performance, and runtime limitations
Baking Bake to Rig, Bake for Render, output data, and rebake behavior